﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Microsoft.Practices.Unity;
using Microsoft.Practices.Unity.Configuration;

namespace Test
{
    //public class ServiceFactory : UnityServiceHostFactory
    //{
    //    protected override void ConfigureContainer(IUnityContainer container)
    //    {
    //        container.RegisterComponents();
    //    }
    //}
}
